And while Amaterasu is a classic silent protagonist (being a dog & all), I have to give Clover Studios credit for managing to give her a personality despite literally not being able to speak. ![]() It felt like things unfolded at a nice pace. And the ending nicely concludes the overarching themes of vanquishing darkness & restoring humanity’s faith in the gods, which was ultimately what lead to the problems in the first place.Īll the characters are nicely quirky & memorable, & I felt the plot, for all its bouncing around, paced itself very nicely. In the end, all the characters have a proper conclusion. Only Okami finishes its story in a single game. The closest thing I can compare it to is in the first Mass Effect game when you spend most of the game chasing after Saren, only to realize that he wasn’t the most dangerous threat. Some people might find that frustrating, as up until that point there’s been no indication that there was something more, but the further you progress, the more you realize there are answers to questions you didn’t realize were there. You defeat Orochi about half way through the game, only to learn there’s something bigger on the horizon. I’ve heard many claim that the game feels twice as long as it needs to be, & while I do understand where they’re coming from, I felt that the actual ending of the game is much more satisfying. It essentially functions as any other fantasy realm. The game does a good job at building its world, so even if you don’t know a thing about Japan it won’t matter. Narrative: Despite being heavily rooted in Shintoism, foreknowledge isn’t required to understand & enjoy Okami. As you travel, you’ll bring light & life to the dying world, earning Praise by creating miracles & leveling up your Godhood. For example, you can slash foes by making a short, straight line across them, or you can creating a massive fireball by drawing an infinity sign. The Celestial Brush is your primary tool in the game, allowing you to pause the world to draw various designs, resulting in different effects. But whereas Link picks up new weapons & items, Amaterasu unlocks new brush techniques. Okami’s game style is very much inspired by The Legend of Zelda games, where you travel through various locations & dungeons earning new ways to advance. But later you uncover that Orochi was the just a pawn to something much darker. Initially your task focus’ on slaying the eight-headed dragon Orochi, who was mysteriously released from his prison & demanding human sacrifices. Your job is to vanquish the darkness that has taken control of the land of Nippon with the help of your Celestial Brush, allowing you to literally draw on the canvas of the world. ![]() In Okami, you take the role of Amaterasu, the Japanese sun goddess, incarnated as a wolf. Not only did I breeze through levels that had previously given me trouble, but I was able to complete the game. ![]() ![]() And shock of shocks, it actually did, thus continuing to prove motion controls are little more than a gimmick to entice new gamers. Thanks to the HD re-release on current consoles, including an upcoming release on the Switch, I purchased an entirely new copy in the hopes that using a regular controller would make the game easier. The game in question was the Wii version of Okami. From the unique art style that utilises the celestial brush that lets the player literally paint their reality, to the beautiful lore surrounding the storyline – Okami is "one of the greats" that will forever be a staple in gaming history.Readers from the earliest days of this blog might recall a rare rant post on how the Wii’s motion controls sucked & clearly weren’t intended for calligraphy writing. It is one of the many reasons I will never part with my PlayStation 2, it was just that beautiful. When Okami first released back in 2006, it was very clear to gamers that this title was going to be something special – something else entirely. The joy-con support is unique to the system itself, but the touch screen interaction gives the power of those brush strokes some extra "ommf." The official Okami Twitter account shared the good news, including a new video showing off exactly how the port will utilize the Nintendo Switch's unique controls. Experience the stunning legend of Okami on Nintendo Switch on August 9th!
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